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Introducing the Microsoft HoloLens

The hottest new thing on the tech scene right now is the Microsoft HoloLens. Microsoft clearly wants you to have both eyes on the future, and what a cool future it is. If you’re a fan of sci-fi movies, chances are you’ve seen those awesome scenes where people are interacting with holographic 3D projections in front of them, grabbing portions of it and moving it somewhere else with a gesture of their hands. This future is here today, or at least in the very near future, perhaps 5 to 10 years from now. Microsoft technical demos have featured this level of unbelievable futuristic interactivity, with users able to grab a video with their hand and move it somewhere else, or play Minecraft on a table in front of them.

Augmented reality applications have been around for a few years now, and up until the HoloLens (and perhaps Google Glasses) they have been quite limited. Little smartphone apps that virtually add objects onto whatever the smartphone camera sees is pretty much the extent of the possibilities of augmented reality thus far. The HoloLens has definitely changed the game entirely, and taken AR to the next level. The HoloLens actually generates 3D holographic objects and projects them into your actual surroundings, and allows you to interact with them. For example, one of the recent tech demos featured a world globe sitting in the middle of the room, and the user was able to walk around and rotate it. The globe was incorporated into the user’s actual surroundings, so to the user it appeared as if there was a real, physical object in the middle of the room. As he walked around it, his view of the object would change accordingly, just as if he was walking around an actual globe. There was also a dog hanging around and interacting with the user, as well as a video playing on the wall which the user could take with him as he walked. The user could interact with 3D objects with hand gestures, as well as through voice recognition.

The HoloLens itself is lightweight and easily customisable to fit many different head shapes and sizes. The headband goes around your head, and the tightness can be adjusted with a little knob on the back of the HoloLens. The headband and the actual glasses or visor can also be adjusted independently of each other, meaning you’re not restricted to the factory fit. A plus point for all you glasses-wearing tech nerds out there: the visor does not actually rest on your nose like glasses do. People wearing glasses have reported no discomfort while wearing the HoloLens.

Microsoft is definitely onto something here. We’ll be closely following this futuristic piece of technology as it is developed, and hopefully we’ll have some exciting new features released very soon!

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